![]() A very important aspect of the gameplay are various obstacles and elements of the landscape, located on the playing field and turns some levels of unpretentious shooters almost in a dynamic puzzle. At the same time, if you have not picked up the prize until the next "blinking" of the tank, it disappears from the board. At each level, there are three sure "flashing" of the tank, getting into that gives rise to a random point in the game space of any prize. Enemy tanks come in three points: the upper left corner, upper right corner, and the central point of the top of the screen.At the same time you will resist no more than four enemy tanks, but only on each level appears 20 tanks (the number of remaining states in the upper right corner). Also, it will be lost if you lose all your "life", appears on the right side of the screen next to the tank (below, next to the flag shows the number of the current level). If he shot the enemy will be destroyed (or, inadvertently, your) tank, the game will be lost. In the lower center of the screen is always your headquarters (in the form of the emblem of an eagle), protected by a thin brick wall. The game is developed within a single screen (that is, without scrolling), filled with various elements of the landscape. The concept of the game is quite simple: one (or two - in the mode for two players), your tank should kill hordes of attacking enemy tanks, while preventing the destruction of their own staff.
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